Editorial · with sources
The scene,
up to date
Akuma rules ranked, Blanka rules the bracket: SF6 has two metas, not one
The archive separates 237 high-level online matches from 270 tournament matches. The characters on top are not the same ones.
Getting into Super Turbo in 2026: three characters, four players and no tutorial
You don't need frame data to get into Super Turbo. You need to know who to watch, and in what order.
The FT10 is the real exam: what a long set sees and a Bo3 hides
Short formats measure execution and luck. First-to-ten sets measure adaptation, which is what separates the good ones.
How to study a matchup with the archive without losing three hours on YouTube
A four-step method for turning scattered videos into concrete homework for your next session.
The EWC 2026 knocked MenaRD out in the quarters — and lost its Dominican final
The Esports World Cup's eight-player playoff sent the EVO champion home in the first round and set up a Craime vs Hibiki final.
SF6's Year 4 is here, and ranked has turned into a Yasmine seminar
Kazunoko, Punk, Kakeru and half of Japan's elite registered the new character on day one: August's ladder is their laboratory.
SF6's Top 8 at the EWC was eight different clubs — and that is no accident
Falcons, Weibo, ZETA, REJECT, ONIC, DRX, SBI and SS Kumamoto: the Esports World Cup scores by organisation, and the bracket showed it.
Craime wins EWC 2026 at 15 and leaves Street Fighter's throne without a fixed owner
The Chilean from Team Falcons beat MenaRD, Yamaguchi and Hibiki in four days to become the youngest champion in the tournament's history.
The Esports World Cup lands in Paris with a million on the table
32 players, one million dollars and one question: can anyone stop Xiao Hai's three-peat?
The Paris LCQ: over 250 players for six spots
DualKevin won the EWC 2026 open qualifier with his Rashid and put six survivors into the main event.
Group AA at EWC 2026 was a purgatory
Daigo, MenaRD, Kobayan and Itabashi Zangief in the same group of eight: the first stage was already a Top 8 in disguise.
Two group stages and a best-of-nine final
The EWC 2026 format punishes the specialist with a single read and rewards whoever can change plans mid-set.
Kemonomichi returns: Daigo calls out MenaRD for a duel of generations
Daigo confirms the return of his Kemonomichi exhibition with a marquee opponent: EVO champion MenaRD.
C.Viper ate SF6's ranked: the DLC that changed the ladder's weather
In Street Fighter 6's high-level rooms you no longer run into a C.Viper by accident: she's the new queen of risk.
TOPANGA Championship: why Japan's most closed-off tournament still rules
The 7th TOPANGA Championship pits Mago against the best of Japan's ranking in the format that never forgives: a dogfight of a league.
Battle Arena Melbourne 16: the CPT lands in Australia with a Japanese accent
BAM 16 hands out Premier points and ends on a Hinao–Cosa final: Japan rearranges the furniture in someone else's house again.
EVO 2026: MenaRD conquers Las Vegas and confirms the Dominican bloc
MenaRD lifts the year's biggest Premier with his Blanka and stops Shigematsu's comeback in the Grand Final.
Shigematsu's comeback: from losers' quarters to within reach of the EVO title
Four do-or-die sets through the losers' side to reach the Grand Final. He came up one step short.
Ingrid passed the EVO exam: the newcomer is already Top 8 material
The new arrival didn't just make the big stage — she held up under pressure. The next tier list will have to make room.
EVO 2026: the questions Las Vegas has to answer
The year's biggest Premier arrives with the Dominican bloc solid, a new generation knocking, and Ingrid freshly landed.
World Warrior 2026: the pipeline sneaking new faces into the CPT
The Capcom Pro Tour's online qualifiers are producing finals with names that weren't on screen until yesterday.
Super Turbo isn't dying in museums: it's played on Tuesdays
While big events treat it as a relic, weekly locals keep Super Turbo alive thirty years on.
30 years apart, Super Turbo and SF6 are the same game underneath
What actually changed between the 1994 classic and modern Street Fighter — and why the fundamentals never moved.
Super Turbo never died. It just stayed in Tokyo's arcades.
The Japanese 3v3 that sets ST's pecking order changed its name but not its soul — and the team format is the whole secret.
New Legacy wants to fix Super Turbo without breaking it
Born2SPD's ROM hack patches ST's worst bugs while reopening the oldest fight in the classic scene: do you touch a masterpiece?
The Drive System, explained before your coffee goes cold
One gauge, five uses, and a punishment called burnout. The bare minimum so resource management stops costing you games.
Five matches that explain why this scene gets its hooks in you
A personal pull from the FGMatchup archive: five sets that show, fast, why competitive Street Fighter is so hard to quit.
Blink Respawn 2026: Punk gets the season started the way he ended the last one
The first Premier of the 2026 Capcom Pro Tour had Punk staking his claim and the Dominican old guard still very much in the picture.
Nobody had Ingrid on their bingo card, and that's the point
The Capcom Fighting Evolution deep cut lands in SF6 with a Sun Crests system, capping off a strange Year 3.
The May SF6 patch isn't about characters. It's about money.
The May 28 update slashes what you get for teching a throw and quietly rewrites the Super Art economy.
Combo Breaker 2026: Xiao Hai's Mai and a Zangief problem
Combo Breaker's Top 8 confirmed two things about the SF6 meta: Mai is the full package, and Zangief is everywhere.
Sahara wins Capcom Cup 12, and Ed gets the last laugh
Sahara banks the million in Tokyo with an Ed run that drags the whole boxer-is-too-good argument back into the light.